Consumer product
Campus
A dating product built around verified college communities.
- Role
- Founder, product, and engineering
- Status
- Building
- Project
- campus.dating
Project thesis
A dating product built around verified college communities.
I lead product strategy, backend architecture, native mobile development, and trust-focused interaction design across the platform.
01 / Problem
Make connection specific to a university community.
Create a dating product for college communities that reduces low-intent swiping, verifies university identity, and makes it easier to move from discovery to real plans.
02 / Context
College life changes the product context.
A student-only network changes the product context. University verification, community trust, and safety need to feel native to the experience rather than layered on afterward.
03 / Constraints
The standard is coherence.
- 01Use .edu verification and layered checks without making sign-up feel clinical.
- 02Connect richer profiles, intent-aware discovery, chat, and planning across mobile and backend systems.
- 03Build clear reporting and blocking into the experience without overstating an early-stage product.
04 / Approach
One connected product practice.
Shape the product around a verified network: richer profiles, intent-aware recommendations, and a direct path from conversation to in-person plans, with product strategy, interaction design, mobile work, and backend systems developed as one discipline.
05 / Outcome
Founder-led product work, end to end.
Campus brings product strategy, backend architecture, native mobile development, and trust-focused interaction design together under founder-level ownership.
06 / Lessons
What the work keeps clarifying.
- 01
Verification and safety are interaction-design concerns as much as systems concerns.
- 02
Consumer product quality depends on consistency across strategy, interface, mobile, and infrastructure.